Vector Flags
If a vector flag has been set and AUX_SCE is sleeping, it will wake up and execute the vector. If multiple vectors have been set, the one with the lowest index will execute first, and the next after returning to sleep.
During execution of a vector, the flag must be cleared, by writing a 1 to the corresponding bit in VECFLAGSCLR.
VEC0 | VEC0 |
VEC1 | VEC1 |
VEC2 | VEC2 |
VEC3 | VEC3 |